Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 10. Rendering When rendering, I left plenty of time in advance for this stage and planned on using the renderfarm in order to hasten the duration. Nevertheless, I had a problem when attempting this. I completed my work on my PC and… Continue reading Week 10 – Rendering and Project Overview
Category: Project 2 – Premise
Premise Project ‘Hope and Vision’ – Submission Post
Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, submission post. Final Animation Link: Blog Project Category Link: Project 2 – Premise – Advanced Experimental Animation Unit (arts.ac.uk) Weekly Post Links: Show Reel Including Project 1 and 2 Additional Links: Workshops or Lessons – Advanced Experimental Animation Unit (arts.ac.uk)
Week 9 – Camera and Final Touches
Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 9. This week I developed the camera animations further by adding additional angles. Considering that only the environment moves and not the character, the camera work was straightforward. Camera Animation A Few Camera Examples/ Tests Further Adjustments to Soft Focus Key to… Continue reading Week 9 – Camera and Final Touches
Week 8 – More Animating
Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 8. Animation Improvements Tail Animation Side to side motion. Holds at the side, then move quickly. Timing – starts to move when the leg is in the passing position, at the peak of the step. As though the leg is pulling the… Continue reading Week 8 – More Animating
Week 7 – In-between Animations and Colour Tinting
Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 7. Play Blast – Blocking Poses and In-Betweens Next I will work on making my animation more fluid. This will be done by altering the animation curves to be have more arc shapes, as according to the animation arc principle that describes… Continue reading Week 7 – In-between Animations and Colour Tinting
Week 6 – Prep and Animation
Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 6. Poses Blocking Animation Improvements for the Blocking Animation Based on Personal and Peer Feedback Cut/shorten before dogs sits down. Cut/shorten the time before time before dog looks around at empty space. Make the looking around poses more extreme. Shorten the intro/… Continue reading Week 6 – Prep and Animation
Progress Update for Tutor
I made a short presentation/ mind map of my project progress for my tutor to look at. The link is below. The notes around the mind map are my discussions with the two tutors who I deliberated about my project with. Project 2 – Premise, Online Whiteboard for Visual Collaboration (miro.com)
Week 5 – Environment, Character and Lighting
Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 5. Considering that this is my FMP concept testing phase (the premise project), the character can be random. A specific character is not necessary. This phase simply serves to deliberate through experimentation the concept and themes, as well as iron out certain… Continue reading Week 5 – Environment, Character and Lighting
Week 4 – Project Design
Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 4. Project Design Project Name (TBC): Phantom Presence, Building a Presence Test. Testing the Phantom. Lantern. The ghost. Gone shadow and constant light. Hope and Vision. Project/Animation Name: Hope and Vision Themes On and off-screen narrative interaction. Presence/lack of presence. The built… Continue reading Week 4 – Project Design
Week 3 – Primary Research Exploration
Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 3. This week, I plan to recreate experiments from my first weeks research, Kuleshov and Hitchcock’s experiments. To go further, I will be experimenting with recreating these experiments with audio. in addition to the various ways I can create an off-screen presence… Continue reading Week 3 – Primary Research Exploration
Week 2 – Research
Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 2. Premise Project Design Themes On and off screen interaction. Building up a presence and then taking it away. Suggestive information and building a conclusion. Project Outline For my final major project I wish to explore the themes above, how I can… Continue reading Week 2 – Research
Project 2 – Week 1 – Premise Brief
Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 1. This post includes some personal notes about my thought process while getting started with the project. Early Design Notes I will use my previously made dog model and rig from the first animation project. Staging – having the character react to… Continue reading Project 2 – Week 1 – Premise Brief