Premise Project ‘Hope and Vision’ – Submission Post

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, submission post. Final Animation Link: Blog Project Category Link: Project 2 – Premise – Advanced Experimental Animation Unit (arts.ac.uk) Weekly Post Links: Show Reel Including Project 1 and 2 Additional Links: Workshops or Lessons – Advanced Experimental Animation Unit (arts.ac.uk)

Week 9 – Camera and Final Touches

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 9. This week I developed the camera animations further by adding additional angles. Considering that only the environment moves and not the character, the camera work was straightforward. Camera Animation A Few Camera Examples/ Tests Further Adjustments to Soft Focus Key to… Continue reading Week 9 – Camera and Final Touches

Week 8 – More Animating

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 8. Animation Improvements Tail Animation Side to side motion. Holds at the side, then move quickly. Timing – starts to move when the leg is in the passing position, at the peak of the step. As though the leg is pulling the… Continue reading Week 8 – More Animating

Week 7 – In-between Animations and Colour Tinting

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 7. Play Blast – Blocking Poses and In-Betweens Next I will work on making my animation more fluid. This will be done by altering the animation curves to be have more arc shapes, as according to the animation arc principle that describes… Continue reading Week 7 – In-between Animations and Colour Tinting

Week 6 – Prep and Animation

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 6. Poses Blocking Animation Improvements for the Blocking Animation Based on Personal and Peer Feedback Cut/shorten before dogs sits down. Cut/shorten the time before time before dog looks around at empty space. Make the looking around poses more extreme. Shorten the intro/… Continue reading Week 6 – Prep and Animation

Progress Update for Tutor

I made a short presentation/ mind map of my project progress for my tutor to look at. The link is below. The notes around the mind map are my discussions with the two tutors who I deliberated about my project with. Project 2 – Premise, Online Whiteboard for Visual Collaboration (miro.com)

Week 5 – Environment, Character and Lighting

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 5. Considering that this is my FMP concept testing phase (the premise project), the character can be random. A specific character is not necessary. This phase simply serves to deliberate through experimentation the concept and themes, as well as iron out certain… Continue reading Week 5 – Environment, Character and Lighting

Week 4 – Project Design

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 4. Project Design Project Name (TBC): Phantom Presence, Building a Presence Test. Testing the Phantom. Lantern. The ghost. Gone shadow and constant light. Hope and Vision. Project/Animation Name: Hope and Vision Themes On and off-screen narrative interaction. Presence/lack of presence. The built… Continue reading Week 4 – Project Design

Week 3 – Primary Research Exploration

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 3. This week, I plan to recreate experiments from my first weeks research, Kuleshov and Hitchcock’s experiments. To go further, I will be experimenting with recreating these experiments with audio. in addition to the various ways I can create an off-screen presence… Continue reading Week 3 – Primary Research Exploration

Week 2 – Research

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 2, week 2. Premise Project Design Themes On and off screen interaction. Building up a presence and then taking it away. Suggestive information and building a conclusion. Project Outline For my final major project I wish to explore the themes above, how I can… Continue reading Week 2 – Research

Project 1 ‘Luna, A Fearful Puppy’ – Submission Page

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 1, submission page. Final Animation Link: Blog Project Category Link: Project 1 -Luna, A Fearful Puppy – Advanced Experimental Animation Unit (arts.ac.uk) Animation Project Profile link: Weekly Post Links: Show Reel Including Project 1 and 2

Audio, Editing, Refinement and Overview

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 1, week 11. Rendering Considering all of the environmental elements within my animation, especially the grass, I intend to create higher pixel quality renders. That is, as long as I have the rendering time. My standard rendering options are: Samples: 4 Diffuse: 3 The… Continue reading Audio, Editing, Refinement and Overview

Week 10 – Animation

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 1, week 10. I decided to collect more references for the visuals dog poses and behaviours when feeling certain emotions. This will help me understand how I should animate the dog better. Research /References A good source of research was this book (Abrantes, 1997).… Continue reading Week 10 – Animation

Week 9 – Animation, Camera and Audio

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 1, week 9. This week Includes: Further Animation Planning. Proxy Animation. Camera Animation. Animation Production with environment begins. Audio Design. Proxy Animation This allowed me to view the animation timing and storyboard in Maya. I realised that certain parts needed editing. The animation timing… Continue reading Week 9 – Animation, Camera and Audio

Week 8 – Walk and Run Animation Cycle

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 1, week 8. Reference for theoretics in dog movements (Lyon, 1968) The animation overall consists of a walk-cycle, run-cycle, then acting/purposeful movements. On top of that, I will try to add moments where the character looks full of the appropriate emotions e.g. fear, hesitation… Continue reading Week 8 – Walk and Run Animation Cycle

Week 6 – Character Design and Model

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 1, week 6. Character Design Preproduction I decided to choose a bull dog as the character for my animation. The reason for this choice is to subvert the associations with adult bull dogs with the animation’s theme: fear in new experiences when young. Stylised… Continue reading Week 6 – Character Design and Model

Animation Presentation Notes

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 1, presentation to tutor. Presentation Slides The animation should last about 1-minute-long animation. The Main and only character is a puppy, and the setting is a house garden in a rural location. Feedback on the Presentation The storyboard’s ending should be more clearly thought… Continue reading Animation Presentation Notes

Week 1 – Project Design and Research

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 1, week 1. Possible Animation Project Names: The Dog’s Fear. The Puppy’s Fear. Luna’s Noise Phobia. Luna’s New Experiences. A Fearful Puppy. Venture outside. Venture Forward. The Next Journey. A New Venture. Luna’s Journey. Luna’s Adventures. Exploration. Storyboard Initial Storyboard This is the initial… Continue reading Week 1 – Project Design and Research

Week 1 – Unit Brief

Unit 2.1 Advanced and Experimental 3D Computer Animation Techniques – Project 1, brief page. This post includes personal notes about the start of the project. Task: Create a 30-120 second animation. Project Introduction An animal character is young and therefore is more susceptible to being fearful of new experiences. Perhaps it can be a breed… Continue reading Week 1 – Unit Brief